LuxCoreRender is among the most powerful renderers available for Blender. Like Blender it is an open source project, maintained by a team of dedicated developers. LuxCoreRender is an unbiased renderer, which means that as rendering time progresses it will converge to a result that is as physically accurate as possible, without the concessions in quality you get when you simplify certain rendering processes to gain rendering speed. In order to retrieve more detailed light information from a 3D scene, LuxCoreRender offers more complex path tracing methods than a regular path tracer like Cycles. In addition to shooting rays from the camera, LuxCoreRender also shoots rays from the available light sources in a 3D scene, resulting in more detailed scene data, which becomes apparent in complex lighting situations, such as dimly lit rooms and scenes with prominent refractive elements, like glassware. Generally speaking, scientifically accurate rendering is time-consuming because of the complex computations. But in recent versions, LuxCoreRender has added some functions to speed up rendering without sacrificing quality, such as multiple caching options and GPU acceleration, including NVIDIA CUDA support. At the time of writing, NVIDIA OptiX support will follow in LuxCoreRender version 2.5. LuxCoreRender also offers live-updated viewport rendering, and is compatible with most Cycles material and texture nodes, which makes LuxCoreRender a potent replacement for Cycles. For optimum results it is recommended to use the dedicated LuxCoreRender material and texture nodes though. Use version 3.63 of Kega Fusion for these games.Basic material node presets are conveniently available, but even better: LuxCoreRender also comes with a free material and asset library, featuring hundreds of pre-made free materials and free 3D models. Another Game Gear game Kaitou Saint Tail has graphical artifacts as well, such as when powerup us used. The Game Gear game Ax Battler: A Legend of Golden Axe has no sprites in version 3.64, making it unplayable. It is highly recommended to enable "Perfect Sync" option when playing Mega-CD games, as Kega Fusion will not be able to run some of them properly with this setting disabled. The differences between Kega Fusion and Gens appeal to different audiences, with Kega Fusion having a more hardcore audience mainly because Kega Fusion is not as well known among new and/or novice emulation fans as Gens even though it is much more accurate. Kega Fusion 3.6 currently supports AVI movie logging in the form of a "Video 1 lossless codec."Įven though Kega Fusion is being developed separately from Gens, the development teams are more cooperative than antagonistic towards each other. While multiplayer support is still in its preliminary stages, Kega Fusion 3.51 has made multiplayer more stable. As of version 3.5, Kega Fusion supports multiplayer over the internet or LAN. It also has support for the YM2413, a synthesizer found on the Sega Mark III (the Japanese equivalent of the Master System), which the GYM format does not. VGM is much like GYM in terms of how it's created but widely superior in its accuracy to YM2612 synthesis, compression (in the VGZ format) and looping. Kega Fusion can emulate most (if not all) Sega home video game consoles released before the Sega Saturn (though there is some cryptic indication by Steve Snake that Saturn emulation could be possible in the future).Īlong with being able to emulate most Sega home console systems Kega Fusion also supports logging to a WAV file or the successor to GYM format, VGM. Since the Sega 32X BIOSs have been more thoroughly reverse engineered than the BIOSs for the Mega-CD, as of version 3.3 Kega Fusion does not require a Sega 32X BIOS (though you can still use an external BIOS). Compatibility is very high with Kega Fusion, even on the infamous Sega 32X, which has many games that most if not all emulators cannot handle. The emphasis on accuracy shows in the Yamaha YM2612 coding, which is reported by Steve Snake to be almost perfect (indeed, there are many games where sound is buggy or wrong in any Mega Drive emulator except for Kega Fusion such as the title screen themes for Sonic 3D: Flickies' Island and Sonic & Knuckles). On a Pentium III class or a similar microprocessor, Kega Fusion runs at 60 frames per second with Sega Mega Drive ROMs, though with the popular 2xSaI graphics filter plugin the processing power needed to achieve 60 frames per second is much higher (it can also be noted that emulating Sega 32X ROMs at full speed, an 850 MHz or faster microprocessor is strongly recommended). However, Fusion is highly optimized and runs very efficiently. Unlike most Mega Drive emulators of the time, Kega Fusion puts an extremely high importance on accuracy as opposed to speed or other features (such as netplay, movie recording, or many other features found in emulators like Gens).
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